Jamie ZerilloMay 22, 2021Creating NPC ClothingWhen creating NPCs, we sought to create a system that brought life to the city in a background sort of manner. To make sure these...
Alexander CroomMay 15, 2021Designing 4-Player Couch Co-opEarly on in the project we knew we wouldn't be able to work with network multiplayer within the timespan of the project. We also knew...
Christina SpicerApr 24, 2021Enemy Animation CreationToday’s topic was quite a challenge for me, as I haven’t done animation for Unreal before working on Project Pulse. Thankfully, these...
Collin DrillingApr 17, 2021Making Melody: SwordWeapons play a key role in any game that revolves around fighting in some way. They are an essential component to connecting players to...
Savannah ShuffApr 13, 2021Making Melody: CharacterMelody was the first character I started making, and she went through a lot of style experiments. I wanted our characters to have...
Savannah ShuffApr 3, 2021Designing the Characters of Project PULSEOur primary goal was to cover each of the main high school stereotypes (jock, cheerleader/preppy, goth, nerd) in our 4 main characters...
Alexander CroomApr 2, 2021Interface Design IdeationBecause we knew pretty early that plenty would be happening on-screen simultaneously, minimal and compact UI design was a must...
Nathan "ZeWei" MalotaApr 1, 2021Making the Project PULSE Style GuideOnce we decided on the overall theme and design of this game, those in and out of the art team took a day to gather up images and create...