Claire RodriguezMay 19, 2021Making Melody's SlashVSFX are the key to making any magic power or sci fi blaster look and feel like it’s actually doing something. Melody was walking around...
Alexander CroomMay 15, 2021Designing 4-Player Couch Co-opEarly on in the project we knew we wouldn't be able to work with network multiplayer within the timespan of the project. We also knew...
Collin DrillingApr 17, 2021Making Melody: SwordWeapons play a key role in any game that revolves around fighting in some way. They are an essential component to connecting players to...
Nathan "ZeWei" MalotaMar 28, 2021Conceptualizing the Rhythm Attack SystemWhen we were first conceptualizing our newest project, we knew we wanted to break through genres in some way. A lot of iterations and...