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The JellyBlog


Making the Music of Project PULSE
Music is an incredibly important aspect of any game, but for a game with music as a foundation for our mechanics, we have to carefully...

Nathan "ZeWei" Malota
Apr 5, 2021


Interface Design Ideation
Because we knew pretty early that plenty would be happening on-screen simultaneously, minimal and compact UI design was a must...

Alexander Croom
Apr 2, 2021


Designing the Basics of the Beat
When designing Project Pulse, we knew already that we were creating a rhythm game, and the rhythm was going to need to feel right...

Alexander Croom
Mar 31, 2021


Conceptualizing the Rhythm Attack System
When we were first conceptualizing our newest project, we knew we wanted to break through genres in some way. A lot of iterations and...

Nathan "ZeWei" Malota
Mar 28, 2021
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