Nathan "ZeWei" MalotaApr 5, 2021Making the Music of Project PULSEMusic is an incredibly important aspect of any game, but for a game with music as a foundation for our mechanics, we have to carefully...
Alexander CroomApr 2, 2021Interface Design IdeationBecause we knew pretty early that plenty would be happening on-screen simultaneously, minimal and compact UI design was a must...
Alexander CroomMar 31, 2021Designing the Basics of the BeatWhen designing Project Pulse, we knew already that we were creating a rhythm game, and the rhythm was going to need to feel right...
Nathan "ZeWei" MalotaMar 28, 2021Conceptualizing the Rhythm Attack SystemWhen we were first conceptualizing our newest project, we knew we wanted to break through genres in some way. A lot of iterations and...