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The JellyBlog


Making the Music of Project PULSE
Music is an incredibly important aspect of any game, but for a game with music as a foundation for our mechanics, we have to carefully...

Nathan "ZeWei" Malota
Apr 5, 2021
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Interface Design Ideation
Because we knew pretty early that plenty would be happening on-screen simultaneously, minimal and compact UI design was a must...

Alexander Croom
Apr 2, 2021
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Designing the Basics of the Beat
When designing Project Pulse, we knew already that we were creating a rhythm game, and the rhythm was going to need to feel right...

Alexander Croom
Mar 31, 2021
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Conceptualizing the Rhythm Attack System
When we were first conceptualizing our newest project, we knew we wanted to break through genres in some way. A lot of iterations and...

Nathan "ZeWei" Malota
Mar 28, 2021
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